mirror of
https://git.suyu.dev/suyu/suyu.git
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
This commit is contained in:
parent
47d0d292d5
commit
da440da9f5
19 changed files with 153 additions and 38 deletions
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@ -55,7 +55,6 @@
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64));
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@ -132,7 +131,10 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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struct System::Impl {
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explicit Impl(System& system)
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: kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
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cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
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cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system},
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gpu_dirty_memory_write_manager{} {
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memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
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}
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void Initialize(System& system) {
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device_memory = std::make_unique<Core::DeviceMemory>();
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@ -236,6 +238,8 @@ struct System::Impl {
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// Setting changes may require a full system reinitialization (e.g., disabling multicore).
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ReinitializeIfNecessary(system);
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memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
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kernel.Initialize();
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cpu_manager.Initialize();
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <atomic>
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@ -59,8 +62,7 @@ public:
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mask = mask >> empty_bits;
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const size_t continuous_bits = std::countr_one(mask);
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callback((transform.address << Memory::YUZU_PAGEBITS) + offset,
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continuous_bits << align_bits);
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callback((transform.address << page_bits) + offset, continuous_bits << align_bits);
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mask = continuous_bits < align_size ? (mask >> continuous_bits) : 0;
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offset += continuous_bits << align_bits;
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}
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@ -74,6 +76,10 @@ private:
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u64 mask;
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};
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constexpr static size_t page_bits = Memory::YUZU_PAGEBITS;
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constexpr static size_t page_size = 1ULL << page_bits;
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constexpr static size_t page_mask = page_size - 1;
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constexpr static size_t align_bits = 6U;
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constexpr static size_t align_size = 1U << align_bits;
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constexpr static size_t align_mask = align_size - 1;
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@ -94,11 +100,11 @@ private:
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}
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TransformAddress BuildTransform(VAddr address, size_t size) {
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const size_t minor_address = address & Memory::YUZU_PAGEMASK;
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const size_t minor_address = address & page_mask;
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const size_t minor_bit = minor_address >> align_bits;
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const size_t top_bit = (minor_address + size + align_mask) >> align_bits;
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TransformAddress result{};
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result.address = address >> Memory::YUZU_PAGEBITS;
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result.address = address >> page_bits;
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result.mask = CreateMask<u64>(top_bit, minor_bit);
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return result;
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}
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@ -3,6 +3,7 @@
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#include <algorithm>
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#include <cstring>
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#include <span>
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#include "common/assert.h"
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#include "common/atomic_ops.h"
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@ -679,7 +680,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
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GetInteger(vaddr), static_cast<u64>(data));
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},
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[&]() { system.CurrentGPUDirtyMemoryManager().Collect(GetInteger(vaddr), sizeof(T)); });
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[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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std::memcpy(ptr, &data, sizeof(T));
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}
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@ -693,7 +694,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
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sizeof(T) * 8, GetInteger(vaddr), static_cast<u64>(data));
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},
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[&]() { system.CurrentGPUDirtyMemoryManager().Collect(GetInteger(vaddr), sizeof(T)); });
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[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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@ -708,7 +709,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
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GetInteger(vaddr), static_cast<u64>(data[1]), static_cast<u64>(data[0]));
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},
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[&]() { system.CurrentGPUDirtyMemoryManager().Collect(GetInteger(vaddr), sizeof(u128)); });
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[&]() { HandleRasterizerWrite(GetInteger(vaddr), sizeof(u128)); });
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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@ -718,7 +719,7 @@ struct Memory::Impl {
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void HandleRasterizerDownload(VAddr address, size_t size) {
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const size_t core = system.GetCurrentHostThreadID();
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auto& current_area = rasterizer_areas[core];
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auto& current_area = rasterizer_read_areas[core];
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const VAddr end_address = address + size;
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if (current_area.start_address <= address && end_address <= current_area.end_address)
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[[likely]] {
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@ -727,9 +728,31 @@ struct Memory::Impl {
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current_area = system.GPU().OnCPURead(address, size);
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}
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Common::PageTable* current_page_table = nullptr;
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_areas{};
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void HandleRasterizerWrite(VAddr address, size_t size) {
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const size_t core = system.GetCurrentHostThreadID();
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auto& current_area = rasterizer_write_areas[core];
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VAddr subaddress = address >> YUZU_PAGEBITS;
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bool do_collection = current_area.last_address == subaddress;
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if (!do_collection) [[unlikely]] {
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do_collection = system.GPU().OnCPUWrite(address, size);
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if (!do_collection) {
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return;
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}
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current_area.last_address = subaddress;
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}
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gpu_dirty_managers[core].Collect(address, size);
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}
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struct GPUDirtyState {
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VAddr last_address;
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};
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Core::System& system;
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Common::PageTable* current_page_table = nullptr;
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES>
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rasterizer_read_areas{};
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std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
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std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
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};
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Memory::Memory(Core::System& system_) : system{system_} {
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@ -877,6 +900,10 @@ void Memory::ZeroBlock(Common::ProcessAddress dest_addr, const std::size_t size)
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impl->ZeroBlock(*system.ApplicationProcess(), dest_addr, size);
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}
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void Memory::SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers) {
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impl->gpu_dirty_managers = managers;
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}
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Result Memory::InvalidateDataCache(Common::ProcessAddress dest_addr, const std::size_t size) {
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return impl->InvalidateDataCache(*system.ApplicationProcess(), dest_addr, size);
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}
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@ -5,6 +5,7 @@
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#include <cstddef>
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#include <memory>
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#include <span>
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#include <string>
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#include "common/typed_address.h"
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#include "core/hle/result.h"
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@ -15,7 +16,8 @@ struct PageTable;
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namespace Core {
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class System;
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}
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class GPUDirtyMemoryManager;
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} // namespace Core
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namespace Kernel {
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class PhysicalMemory;
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@ -458,6 +460,8 @@ public:
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*/
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void MarkRegionDebug(Common::ProcessAddress vaddr, u64 size, bool debug);
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void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
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private:
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Core::System& system;
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@ -132,6 +132,19 @@ void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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InlineMemoryImplementation(cpu_addr, size, tmp_buffer);
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}
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template <class P>
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bool BufferCache<P>::OnCPUWrite(VAddr cpu_addr, u64 size) {
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const bool is_dirty = IsRegionRegistered(cpu_addr, size);
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if (!is_dirty) {
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return false;
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}
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if (memory_tracker.IsRegionGpuModified(cpu_addr, size)) {
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return true;
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}
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WriteMemory(cpu_addr, size);
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return false;
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}
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template <class P>
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std::optional<VideoCore::RasterizerDownloadArea> BufferCache<P>::GetFlushArea(VAddr cpu_addr,
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u64 size) {
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@ -1574,7 +1587,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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template <class P>
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void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
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std::span<const u8> inlined_buffer) {
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std::span<const u8> inlined_buffer) {
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const IntervalType subtract_interval{dest_address, dest_address + copy_size};
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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@ -245,6 +245,8 @@ public:
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void CachedWriteMemory(VAddr cpu_addr, u64 size);
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bool OnCPUWrite(VAddr cpu_addr, u64 size);
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void DownloadMemory(VAddr cpu_addr, u64 size);
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std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
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void ClearDownload(IntervalType subtract_interval);
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void InlineMemoryImplementation(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
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void InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
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std::span<const u8> inlined_buffer);
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VideoCore::RasterizerInterface& rasterizer;
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Core::Memory::Memory& cpu_memory;
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}
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void SignalFence(std::function<void()>&& func) {
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rasterizer.InvalidateGPUCache();
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bool delay_fence = Settings::IsGPULevelHigh();
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if constexpr (!can_async_check) {
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TryReleasePendingFences<false>();
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guard.unlock();
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cv.notify_all();
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}
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rasterizer.InvalidateGPUCache();
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}
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void SignalSyncPoint(u32 value) {
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@ -96,7 +96,7 @@ struct GPU::Impl {
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/// Synchronizes CPU writes with Host GPU memory.
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void InvalidateGPUCache() {
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std::function<void(VAddr, size_t)> callback_writes(
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[this](VAddr address, size_t size) { rasterizer->OnCPUWrite(address, size); });
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[this](VAddr address, size_t size) { rasterizer->OnCacheInvalidation(address, size); });
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system.GatherGPUDirtyMemory(callback_writes);
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}
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gpu_thread.InvalidateRegion(addr, size);
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}
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bool OnCPUWrite(VAddr addr, u64 size) {
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return rasterizer->OnCPUWrite(addr, size);
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}
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/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
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void FlushAndInvalidateRegion(VAddr addr, u64 size) {
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gpu_thread.FlushAndInvalidateRegion(addr, size);
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impl->InvalidateRegion(addr, size);
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}
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bool GPU::OnCPUWrite(VAddr addr, u64 size) {
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return impl->OnCPUWrite(addr, size);
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}
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void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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impl->FlushAndInvalidateRegion(addr, size);
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}
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/// Notify rasterizer that any caches of the specified region should be invalidated
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void InvalidateRegion(VAddr addr, u64 size);
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/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
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/// sensible, false otherwise
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bool OnCPUWrite(VAddr addr, u64 size);
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/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
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void FlushAndInvalidateRegion(VAddr addr, u64 size);
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@ -47,7 +47,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
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} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
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rasterizer->FlushRegion(flush->addr, flush->size);
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} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
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rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
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rasterizer->OnCacheInvalidation(invalidate->addr, invalidate->size);
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} else {
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ASSERT(false);
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}
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}
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void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
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rasterizer->OnCPUWrite(addr, size);
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rasterizer->OnCacheInvalidation(addr, size);
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}
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void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
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rasterizer->OnCPUWrite(addr, size);
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rasterizer->OnCacheInvalidation(addr, size);
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}
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u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
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}
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/// Notify rasterizer that any caches of the specified region are desync with guest
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virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
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virtual void OnCacheInvalidation(VAddr addr, u64 size) = 0;
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virtual bool OnCPUWrite(VAddr addr, u64 size) = 0;
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/// Sync memory between guest and host.
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virtual void InvalidateGPUCache() = 0;
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@ -47,7 +47,10 @@ bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheTyp
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return false;
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}
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void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
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void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
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bool RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {
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return false;
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}
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void RasterizerNull::OnCacheInvalidation(VAddr addr, u64 size) {}
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VideoCore::RasterizerDownloadArea RasterizerNull::GetFlushArea(VAddr addr, u64 size) {
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VideoCore::RasterizerDownloadArea new_area{
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.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
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@ -53,7 +53,8 @@ public:
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VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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void InvalidateRegion(VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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void OnCPUWrite(VAddr addr, u64 size) override;
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void OnCacheInvalidation(VAddr addr, u64 size) override;
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bool OnCPUWrite(VAddr addr, u64 size) override;
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VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
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void InvalidateGPUCache() override;
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void UnmapMemory(VAddr addr, u64 size) override;
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@ -485,12 +485,33 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
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}
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}
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void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
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bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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if (addr == 0 || size == 0) {
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return false;
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}
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{
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std::scoped_lock lock{buffer_cache.mutex};
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if (buffer_cache.OnCPUWrite(addr, size)) {
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return true;
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}
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}
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{
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std::scoped_lock lock{texture_cache.mutex};
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texture_cache.WriteMemory(addr, size);
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}
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shader_cache.InvalidateRegion(addr, size);
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return false;
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}
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void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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if (addr == 0 || size == 0) {
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return;
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}
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shader_cache.OnCPUWrite(addr, size);
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{
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std::scoped_lock lock{texture_cache.mutex};
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texture_cache.WriteMemory(addr, size);
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@ -499,15 +520,11 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.CachedWriteMemory(addr, size);
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}
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shader_cache.InvalidateRegion(addr, size);
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}
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void RasterizerOpenGL::InvalidateGPUCache() {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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shader_cache.SyncGuestHost();
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{
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.FlushCachedWrites();
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}
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gpu.InvalidateGPUCache();
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}
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void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
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@ -519,7 +536,7 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.WriteMemory(addr, size);
|
||||
}
|
||||
shader_cache.OnCPUWrite(addr, size);
|
||||
shader_cache.OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
|
||||
|
|
|
@ -98,7 +98,8 @@ public:
|
|||
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void OnCacheInvalidation(VAddr addr, u64 size) override;
|
||||
bool OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
||||
|
|
|
@ -566,7 +566,28 @@ void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::s
|
|||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||
bool RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
if (buffer_cache.OnCPUWrite(addr, size)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
}
|
||||
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RasterizerVulkan::OnCacheInvalidation(VAddr addr, u64 size) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
|
@ -595,7 +616,7 @@ void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
|
|||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.WriteMemory(addr, size);
|
||||
}
|
||||
pipeline_cache.OnCPUWrite(addr, size);
|
||||
pipeline_cache.OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
|
||||
|
|
|
@ -96,7 +96,8 @@ public:
|
|||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void OnCacheInvalidation(VAddr addr, u64 size) override;
|
||||
bool OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
||||
|
|
|
@ -24,7 +24,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) {
|
|||
RemovePendingShaders();
|
||||
}
|
||||
|
||||
void ShaderCache::OnCPUWrite(VAddr addr, size_t size) {
|
||||
void ShaderCache::OnCacheInvalidation(VAddr addr, size_t size) {
|
||||
std::scoped_lock lock{invalidation_mutex};
|
||||
InvalidatePagesInRegion(addr, size);
|
||||
}
|
||||
|
|
|
@ -62,7 +62,7 @@ public:
|
|||
/// @brief Unmarks a memory region as cached and marks it for removal
|
||||
/// @param addr Start address of the CPU write operation
|
||||
/// @param size Number of bytes of the CPU write operation
|
||||
void OnCPUWrite(VAddr addr, size_t size);
|
||||
void OnCacheInvalidation(VAddr addr, size_t size);
|
||||
|
||||
/// @brief Flushes delayed removal operations
|
||||
void SyncGuestHost();
|
||||
|
|
Loading…
Reference in a new issue