From dd70e097ccb84b64983456759525d650d1ceab0a Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 29 May 2020 20:10:58 -0300
Subject: [PATCH] texture_cache: Reload textures when number of resources
 mismatch

---
 src/video_core/texture_cache/texture_cache.h | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 658264860a..62206b9060 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -660,6 +660,15 @@ private:
         std::size_t passed_tests = 0;
         bool modified = false;
 
+        u32 num_resources = 0;
+        for (auto& surface : overlaps) {
+            const SurfaceParams& src_params = surface->GetSurfaceParams();
+            num_resources += src_params.depth * src_params.num_levels;
+        }
+        if (num_resources != params.depth * params.num_levels) {
+            LoadSurface(new_surface);
+        }
+
         for (auto& surface : overlaps) {
             const SurfaceParams& src_params = surface->GetSurfaceParams();
             const auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};