From de79897f042aa7d3cacf8579078195cca559f62f Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Wed, 19 Aug 2020 04:17:38 -0400
Subject: [PATCH] input_common: Fix directional deadzone values

The hardware tested value is 0.5 which translates to SHRT_MAX / 2
---
 src/input_common/gcadapter/gc_poller.cpp | 2 +-
 src/input_common/sdl/sdl_impl.cpp        | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index 85342bbe79..71cd85eeb5 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -191,7 +191,7 @@ public:
 
     bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
         const auto [x, y] = GetStatus();
-        const float directional_deadzone = 0.4f;
+        const float directional_deadzone = 0.5f;
         switch (direction) {
         case Input::AnalogDirection::RIGHT:
             return x > directional_deadzone;
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index dec7540e2f..7605c884dc 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -363,7 +363,7 @@ public:
 
     bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
         const auto [x, y] = GetStatus();
-        const float directional_deadzone = 0.4f;
+        const float directional_deadzone = 0.5f;
         switch (direction) {
         case Input::AnalogDirection::RIGHT:
             return x > directional_deadzone;