mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-25 22:57:22 +00:00
shader: Refactor half floating instructions
This commit is contained in:
parent
f91859efd2
commit
e802512d8e
4 changed files with 84 additions and 58 deletions
|
@ -78,6 +78,8 @@ add_library(shader_recompiler STATIC
|
|||
frontend/maxwell/translate/impl/floating_point_range_reduction.cpp
|
||||
frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
|
||||
frontend/maxwell/translate/impl/half_floating_point_add.cpp
|
||||
frontend/maxwell/translate/impl/half_floating_point_helper.cpp
|
||||
frontend/maxwell/translate/impl/half_floating_point_helper.h
|
||||
frontend/maxwell/translate/impl/impl.cpp
|
||||
frontend/maxwell/translate/impl/impl.h
|
||||
frontend/maxwell/translate/impl/integer_add.cpp
|
||||
|
|
|
@ -2,66 +2,10 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
namespace {
|
||||
enum class Merge : u64 {
|
||||
H1_H0,
|
||||
F32,
|
||||
MRG_H0,
|
||||
MRG_H1,
|
||||
};
|
||||
|
||||
enum class Swizzle : u64 {
|
||||
H1_H0,
|
||||
F32,
|
||||
H0_H0,
|
||||
H1_H1,
|
||||
};
|
||||
|
||||
std::pair<IR::F16F32F64, IR::F16F32F64> Extract(IR::IREmitter& ir, IR::U32 value, Swizzle swizzle) {
|
||||
switch (swizzle) {
|
||||
case Swizzle::H1_H0: {
|
||||
const IR::Value vector{ir.UnpackFloat2x16(value)};
|
||||
return {IR::F16{ir.CompositeExtract(vector, 0)}, IR::F16{ir.CompositeExtract(vector, 1)}};
|
||||
}
|
||||
case Swizzle::H0_H0: {
|
||||
const IR::F16 scalar{ir.CompositeExtract(ir.UnpackFloat2x16(value), 0)};
|
||||
return {scalar, scalar};
|
||||
}
|
||||
case Swizzle::H1_H1: {
|
||||
const IR::F16 scalar{ir.CompositeExtract(ir.UnpackFloat2x16(value), 1)};
|
||||
return {scalar, scalar};
|
||||
}
|
||||
case Swizzle::F32: {
|
||||
const IR::F32 scalar{ir.BitCast<IR::F32>(value)};
|
||||
return {scalar, scalar};
|
||||
}
|
||||
}
|
||||
throw InvalidArgument("Invalid swizzle {}", swizzle);
|
||||
}
|
||||
|
||||
IR::U32 MergeResult(IR::IREmitter& ir, IR::Reg dest, const IR::F16& lhs, const IR::F16& rhs,
|
||||
Merge merge) {
|
||||
switch (merge) {
|
||||
case Merge::H1_H0:
|
||||
return ir.PackFloat2x16(ir.CompositeConstruct(lhs, rhs));
|
||||
case Merge::F32:
|
||||
return ir.BitCast<IR::U32, IR::F32>(ir.FPConvert(32, lhs));
|
||||
case Merge::MRG_H0:
|
||||
case Merge::MRG_H1: {
|
||||
const IR::Value vector{ir.UnpackFloat2x16(ir.GetReg(dest))};
|
||||
const bool h0{merge == Merge::MRG_H0};
|
||||
const IR::F16& insert{h0 ? lhs : rhs};
|
||||
return ir.PackFloat2x16(ir.CompositeInsert(vector, insert, h0 ? 0 : 1));
|
||||
}
|
||||
}
|
||||
throw InvalidArgument("Invalid merge {}", merge);
|
||||
}
|
||||
|
||||
void HADD2(TranslatorVisitor& v, u64 insn, Merge merge, bool ftz, bool sat, bool abs_a, bool neg_a,
|
||||
Swizzle swizzle_a, bool abs_b, bool neg_b, Swizzle swizzle_b, const IR::U32& src_b) {
|
||||
|
@ -122,7 +66,7 @@ void HADD2(TranslatorVisitor& v, u64 insn, bool sat, bool abs_b, bool neg_b, Swi
|
|||
HADD2(v, insn, hadd2.merge, hadd2.ftz != 0, sat, hadd2.abs_a != 0, hadd2.neg_a != 0,
|
||||
hadd2.swizzle_a, abs_b, neg_b, swizzle_b, src_b);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
} // namespace
|
||||
|
||||
void TranslatorVisitor::HADD2_reg(u64 insn) {
|
||||
union {
|
||||
|
|
|
@ -0,0 +1,49 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
std::pair<IR::F16F32F64, IR::F16F32F64> Extract(IR::IREmitter& ir, IR::U32 value, Swizzle swizzle) {
|
||||
switch (swizzle) {
|
||||
case Swizzle::H1_H0: {
|
||||
const IR::Value vector{ir.UnpackFloat2x16(value)};
|
||||
return {IR::F16{ir.CompositeExtract(vector, 0)}, IR::F16{ir.CompositeExtract(vector, 1)}};
|
||||
}
|
||||
case Swizzle::H0_H0: {
|
||||
const IR::F16 scalar{ir.CompositeExtract(ir.UnpackFloat2x16(value), 0)};
|
||||
return {scalar, scalar};
|
||||
}
|
||||
case Swizzle::H1_H1: {
|
||||
const IR::F16 scalar{ir.CompositeExtract(ir.UnpackFloat2x16(value), 1)};
|
||||
return {scalar, scalar};
|
||||
}
|
||||
case Swizzle::F32: {
|
||||
const IR::F32 scalar{ir.BitCast<IR::F32>(value)};
|
||||
return {scalar, scalar};
|
||||
}
|
||||
}
|
||||
throw InvalidArgument("Invalid swizzle {}", swizzle);
|
||||
}
|
||||
|
||||
IR::U32 MergeResult(IR::IREmitter& ir, IR::Reg dest, const IR::F16& lhs, const IR::F16& rhs,
|
||||
Merge merge) {
|
||||
switch (merge) {
|
||||
case Merge::H1_H0:
|
||||
return ir.PackFloat2x16(ir.CompositeConstruct(lhs, rhs));
|
||||
case Merge::F32:
|
||||
return ir.BitCast<IR::U32, IR::F32>(ir.FPConvert(32, lhs));
|
||||
case Merge::MRG_H0:
|
||||
case Merge::MRG_H1: {
|
||||
const IR::Value vector{ir.UnpackFloat2x16(ir.GetReg(dest))};
|
||||
const bool h0{merge == Merge::MRG_H0};
|
||||
const IR::F16& insert{h0 ? lhs : rhs};
|
||||
return ir.PackFloat2x16(ir.CompositeInsert(vector, insert, h0 ? 0 : 1));
|
||||
}
|
||||
}
|
||||
throw InvalidArgument("Invalid merge {}", merge);
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
|
@ -0,0 +1,31 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
enum class Merge : u64 {
|
||||
H1_H0,
|
||||
F32,
|
||||
MRG_H0,
|
||||
MRG_H1,
|
||||
};
|
||||
|
||||
enum class Swizzle : u64 {
|
||||
H1_H0,
|
||||
F32,
|
||||
H0_H0,
|
||||
H1_H1,
|
||||
};
|
||||
|
||||
std::pair<IR::F16F32F64, IR::F16F32F64> Extract(IR::IREmitter& ir, IR::U32 value, Swizzle swizzle);
|
||||
|
||||
IR::U32 MergeResult(IR::IREmitter& ir, IR::Reg dest, const IR::F16& lhs, const IR::F16& rhs,
|
||||
Merge merge);
|
||||
|
||||
} // namespace Shader::Maxwell
|
Loading…
Reference in a new issue