From fa8a0065ca934275be816929ac3d08713bebd6e0 Mon Sep 17 00:00:00 2001
From: bunnei <bunneidev@gmail.com>
Date: Thu, 10 Jun 2021 00:08:09 -0700
Subject: [PATCH] hle: service: Increase arbitrary max sessions limit.

- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
---
 src/core/hle/service/service.h | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index e078ac1765..6c5bf3a95c 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -41,10 +41,7 @@ class ServiceManager;
 }
 
 /// Default number of maximum connections to a server session.
-static constexpr u32 ServerSessionCountMax = 0x40;
-static_assert(ServerSessionCountMax == 0x40,
-              "ServerSessionCountMax isn't 0x40 somehow, this assert is a reminder that this will "
-              "break lots of things");
+static constexpr u32 ServerSessionCountMax = 0x10000;
 
 /**
  * This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it