diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 521b19ff7f..6f0ff953a3 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -79,7 +79,7 @@ u32 AudioRenderer::GetMixBufferCount() const {
     return worker_params.mix_buffer_count;
 }
 
-u32 AudioRenderer::GetState() const {
+Stream::State AudioRenderer::GetStreamState() const {
     return stream->GetState();
 }
 
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index be923ee650..dfef89e1d0 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -170,7 +170,7 @@ public:
     u32 GetSampleRate() const;
     u32 GetSampleCount() const;
     u32 GetMixBufferCount() const;
-    u32 GetState() const;
+    Stream::State GetStreamState() const;
 
 private:
     class VoiceState;
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index ee4aa98afc..742a5e0a0f 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -53,8 +53,8 @@ void Stream::Stop() {
     ASSERT_MSG(false, "Unimplemented");
 }
 
-u32 Stream::GetState() const {
-    return static_cast<u32>(state);
+Stream::State Stream::GetState() const {
+    return state;
 }
 
 s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
index 43eca74e10..aebfeb51dd 100644
--- a/src/audio_core/stream.h
+++ b/src/audio_core/stream.h
@@ -33,6 +33,12 @@ public:
         Multi51Channel16,
     };
 
+    /// Current state of the stream
+    enum class State {
+        Stopped,
+        Playing,
+    };
+
     /// Callback function type, used to change guest state on a buffer being released
     using ReleaseCallback = std::function<void()>;
 
@@ -73,15 +79,9 @@ public:
     u32 GetNumChannels() const;
 
     /// Get the state
-    u32 GetState() const;
+    State GetState() const;
 
 private:
-    /// Current state of the stream
-    enum class State {
-        Stopped,
-        Playing,
-    };
-
     /// Plays the next queued buffer in the audio stream, starting playback if necessary
     void PlayNextBuffer();
 
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index fa15712cf5..6073f4ecda 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -66,7 +66,7 @@ private:
     void GetAudioRendererState(Kernel::HLERequestContext& ctx) {
         IPC::ResponseBuilder rb{ctx, 3};
         rb.Push(RESULT_SUCCESS);
-        rb.Push<u32>(renderer->GetState());
+        rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
         LOG_DEBUG(Service_Audio, "called");
     }