Sebastian Valle
6486544e09
Merge pull request #452 from Subv/psetp
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ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle
2dbfcd32d7
Merge pull request #451 from Subv/gl_array_size
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GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv
8440cef223
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 17:53:06 -05:00
Subv
fd500d3da6
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
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A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
525492428d
GPU: Implemented the nvmap Free ioctl.
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It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
03388c3071
Merge pull request #450 from Subv/shader_link_error
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GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
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Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
a215f63235
Add and correct some Error Modules ( #444 )
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* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
2a35a36251
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
2018-05-19 16:58:30 -05:00
Subv
c74f2555b6
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
2018-05-19 16:57:44 -05:00
Subv
fab3dd98fe
SVC: Removed unused WaitSynchronization1 function
2018-05-19 16:56:33 -05:00
Subv
c50393e066
Qt/WaitTree: Display the callstack for each thread in the wait tree widget.
2018-05-19 16:52:49 -05:00
Subv
a056d5ad8c
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-19 11:41:14 -05:00
Subv
98b143c2d6
GLRenderer: Remove unused hw_vao_enabled_attributes variable.
2018-05-19 11:36:38 -05:00
Subv
370ab5df9b
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
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The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv
21959ddfef
GLRenderer: Log the shader source code when program linking fails.
2018-05-19 11:19:34 -05:00
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal
2018-05-18 23:32:22 +02:00
greggameplayer
536cfb13e6
Properly update fatal.h void name
2018-05-18 23:30:56 +02:00
greggameplayer
e35cfc1b03
Properly rename fatal module functions
2018-05-18 23:28:30 +02:00
David Marcec
fd86cdb2e2
Added RequestWithContext & ControlWithContext
2018-05-17 14:03:52 -07:00
Hexagon12
0984e9d601
Updated nfp with more service names
2018-05-13 13:08:58 +03:00
bunnei
1b5c02fc37
Merge pull request #436 from bunnei/multi-core
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Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
e7b0e8a3cc
More accurate GetTPCMasks impl
2018-05-10 21:01:39 -07:00
bunnei
811dae12f9
core: Add several missing docstrings.
2018-05-10 19:34:54 -04:00
bunnei
46ec9a9bc9
thread: Rename mask to affinity_masks.
2018-05-10 19:34:53 -04:00
bunnei
edc52250b8
core: Run all CPU cores separately, even in single-thread mode.
2018-05-10 19:34:53 -04:00
bunnei
fbd7afefaa
thread: Support core change on ResumeFromWait and improve ChangeCore.
2018-05-10 19:34:53 -04:00
bunnei
91af2f94e8
scheduler: Protect scheduling functions with a global mutex.
2018-05-10 19:34:52 -04:00
bunnei
e6671190a5
wait_tree: Add ideal core and affinity mask.
2018-05-10 19:34:52 -04:00
bunnei
4822765fef
thread: Initialize ideal_core and mask members.
2018-05-10 19:34:52 -04:00
bunnei
8aa5d25f82
threading: Reschedule only on cores that are necessary.
2018-05-10 19:34:52 -04:00
bunnei
d6e3cd9a17
svc: Implement GetThreadCoreMask and SetThreadCoreMask.
2018-05-10 19:34:51 -04:00
bunnei
6ea8b3ef60
thread: Implement ChangeCore function.
2018-05-10 19:34:50 -04:00
bunnei
1c36f2a798
svc: SignalProcessWideKey should apply to all cores.
2018-05-10 19:34:49 -04:00
bunnei
6a890023e9
svc: Implement GetCurrentProcessorNumber.
2018-05-10 19:34:49 -04:00
bunnei
5c0421ebd8
wait_tree: Show all threads on all schedulers.
2018-05-10 19:34:48 -04:00
bunnei
9bf2a428f9
core: Add a configuration setting for use_multi_core.
2018-05-10 19:34:47 -04:00
bunnei
cba69fdcd4
core: Support session close with multicore.
2018-05-10 19:34:47 -04:00
bunnei
a434fdcb10
core: Implement multicore support.
2018-05-10 19:34:46 -04:00
bunnei
9776ff9179
core: Create a thread for each CPU core, keep in lock-step with a barrier.
2018-05-10 19:34:46 -04:00
bunnei
5590245930
core: Move common CPU core things to its own class.
2018-05-10 19:34:46 -04:00
Hexagon12
5e9c547952
Stubs for QLaunch ( #428 )
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* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent
2018-05-07 11:27:30 -04:00
Max Thomas
266703b50e
hid: Tweaks, Analog Sticks ( #435 )
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* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
2018-05-07 11:06:02 -04:00
bunnei
9eccb5de9d
Merge pull request #434 from lioncash/vdtor
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memory_hook: Default virtual destructor in the cpp file
2018-05-03 15:09:14 -04:00
Lioncash
732a77d0e8
memory_hook: Default virtual destructor in the cpp file
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Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
2018-05-03 08:12:16 -04:00
Lioncash
9f3641755e
core_timing: Don't include the log header in core timing's header
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Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
2018-05-03 08:00:15 -04:00
bunnei
1147db9dd1
Merge pull request #431 from lioncash/fmt
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general: Make formatting of logged hex values more straightforward
2018-05-02 15:24:41 -04:00
bunnei
b1a8e5914b
Merge pull request #430 from lioncash/vec
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vector_math: Ensure members are always initialized
2018-05-02 09:55:32 -04:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
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This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
bunnei
fadab1d5f3
ipc: Add support for PopIpcInterface() method.
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- This can be used for domain objects as inputs to service functions.
2018-05-01 21:57:44 -04:00
Lioncash
acc10c7ee2
vector_math: Ensure members are always initialized
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Ensures that values are always in a well-defined state.
2018-05-01 21:25:25 -04:00
bunnei
8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
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GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 16:28:54 -04:00
David
ff2f0d980a
GetSharedFontInOrderOfPriority ( #381 )
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* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups
2018-05-01 16:28:36 -04:00
Subv
0c8b7c00e8
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 14:54:15 -05:00
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
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All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
bunnei
81a0082f6b
Merge pull request #424 from lioncash/string
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string_util: Remove StringFromFormat() and related functions
2018-04-29 21:49:13 -04:00
bunnei
225ff1130f
Merge pull request #422 from bunnei/shader-mov
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Shader instructions MOV_C, MOV_R, and several minor GPU things
2018-04-29 21:47:42 -04:00
Lioncash
3abba08080
string_util: Remove StringFromFormat() and related functions
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Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29 18:52:33 -04:00
Lioncash
e8bbafb746
file_util: Make move constructor/assignment operator and related functions noexcept
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Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
2018-04-29 18:34:09 -04:00
Lioncash
40d2dcabd7
file_util: Add static assertions to ReadBytes() and WriteBytes()
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Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
2018-04-29 18:24:12 -04:00
bunnei
f41eb95e13
maxwell_3d: Reset vertex counts after drawing.
2018-04-29 16:23:31 -04:00
bunnei
08b8fcbe6d
gl_shader_decompiler: Implement MOV_R.
2018-04-29 16:05:18 -04:00
bunnei
316327f487
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
2018-04-29 16:05:17 -04:00
bunnei
c7ce472eeb
shader_bytecode: Add decoding for FMNMX instruction.
2018-04-29 16:05:17 -04:00
Subv
da32c648bf
Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.
2018-04-29 12:49:41 -05:00
bunnei
a71346cd7c
gl_shader_decompiler: Implement MOV_C.
2018-04-29 13:13:13 -04:00
bunnei
6c464a2a4a
Merge pull request #416 from bunnei/shader-ints-p3
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gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
2018-04-29 12:56:16 -04:00
bunnei
49d92aa661
Merge pull request #417 from bunnei/lang-codes
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set/am: Fix code for getting language codes
2018-04-29 12:55:43 -04:00
bunnei
334e859ab1
am: Fix GetDesiredLanguage implementation.
2018-04-29 11:07:07 -04:00
bunnei
17b16cf6f6
set: Fix GetAvailableLanguageCodes implementation.
2018-04-29 11:07:06 -04:00
bunnei
f87ea8fa8b
fermi_2d: Fix surface copy block height.
2018-04-28 20:40:03 -04:00
bunnei
0c01c34eff
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
2018-04-28 20:03:19 -04:00
bunnei
e73927cfc2
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
2018-04-28 20:03:19 -04:00
bunnei
c691fa4074
GLSLRegister: Simplify register declarations, etc.
2018-04-28 20:03:19 -04:00
bunnei
f2dcb39049
shader_bytecode: Add decodings for i2i instructions.
2018-04-28 20:03:18 -04:00
bunnei
a7b5ab4d9a
gl_shader_decompiler: Implement MOV32_IMM instruction.
2018-04-28 20:03:18 -04:00
Lioncash
5d9ee12b1a
file_util: Remove compiler version checks around is_trivially_copyable()
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The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
2018-04-28 15:31:23 -04:00
Lioncash
d43c49264f
log: Remove old logging macros and functions
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Now that the old macros are no longer used, we can remove all functionality related to them.
2018-04-27 16:18:34 -04:00
bunnei
6b365f7703
Merge pull request #408 from bunnei/shader-ints-p2
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gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 16:06:09 -04:00
Lioncash
16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
2018-04-27 12:09:35 -04:00
Lioncash
843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents
2018-04-27 11:57:52 -04:00
bunnei
e6242ab5e6
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
2018-04-27 11:49:26 -04:00
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible
2018-04-27 10:04:02 -04:00
bunnei
3c40496409
Merge pull request #380 from ogniK5377/service-impl
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Implemented some useful interfaces needed for games.
2018-04-27 00:49:40 -04:00
David Marcec
abc23416e8
Switched to NGLOG_WARNING
2018-04-26 20:03:12 -07:00
bunnei
4f120a9ec0
Merge pull request #406 from lioncash/frontend
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frontends: Move logging macros over to new fmt-capable ones
2018-04-26 22:53:42 -04:00
bunnei
18f8012233
Merge pull request #407 from lioncash/common
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common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 22:53:14 -04:00
Lioncash
3cfe77ae75
common: Move logging macros over to new fmt-capable macros where applicable
2018-04-26 20:09:58 -04:00
Lioncash
3062eb52f4
frontends: Move logging macros over to new fmt-capable ones
2018-04-26 19:14:48 -04:00
Lioncash
376f6397c6
input_common: Move old logging macros over to fmt-capable ones
2018-04-26 19:09:25 -04:00
bunnei
6a3d59fdc1
Merge pull request #402 from lioncash/core
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core: Replace remaining old non-generic logger usages with fmt-capable equivalents
2018-04-26 18:45:10 -04:00
bunnei
bc43946140
Merge pull request #399 from bunnei/shader-ints
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Shader decompiler prep for integer instructions
2018-04-26 18:43:51 -04:00
David Marcec
7391741a20
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
2018-04-26 14:28:54 -07:00
David Marcec
f1f7f2cba9
Added PREPO to logging backend, Removed comments from SaveReportWithUser
2018-04-26 14:19:34 -07:00
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
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LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
2018-04-26 15:37:16 -04:00
Lioncash
87a92ef062
common: Remove chunk_file.h and linear_disk_cache.h
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These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
bunnei
c9d7abe9c9
gl_shader_decompiler: Boilerplate for handling integer instructions.
2018-04-26 14:38:42 -04:00
bunnei
37fa9a15cd
gl_shader_decompiler: Move color output to EXIT instruction.
2018-04-26 14:38:41 -04:00
Lioncash
623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones
2018-04-26 12:04:50 -04:00