Commit graph

2106 commits

Author SHA1 Message Date
liamwhite
c3c676b7d6
Merge pull request #12518 from t895/theme-settings
android: Migrate remaining settings to ini
2024-01-01 15:02:06 -05:00
Narr the Reg
f0f92edbd0
Merge pull request #12466 from liamwhite/sh2
core: track separate heap allocation for linux
2024-01-01 13:56:16 -06:00
t895
d163b18208 android: Migrate in-game overlay settings to ini 2023-12-30 15:11:36 -05:00
Liam
adb2af0a2b heap_tracker: use linear-time mapping eviction 2023-12-27 10:42:27 -05:00
liamwhite
1559984f77
Merge pull request #12471 from FearlessTobi/port-7146
Port citra-emu/citra#7146: "assert/logging: Stop the logging thread and flush the backends before crashing"
2023-12-26 11:46:04 -05:00
FearlessTobi
4f569fd568 assert/logging: Stop the logging thread and flush the backends before crashing
Co-Authored-By: SachinVin <26602104+SachinVin@users.noreply.github.com>
2023-12-26 10:35:14 +01:00
Liam
ddda76f9b0 core: track separate heap allocation for linux 2023-12-25 23:30:56 -05:00
FearlessTobi
553dac2ae0 ring_buffer: Use feature macro
Co-Authored-By: GPUCode <47210458+GPUCode@users.noreply.github.com>
2023-12-25 14:10:40 +01:00
Fernando S
d61df0f400
Merge pull request #12387 from liamwhite/oboe
android: add oboe audio sink
2023-12-19 16:15:07 +01:00
Liam
09e8fb75ce path_util: copy output for GetParentPath 2023-12-17 14:25:42 -05:00
Liam
7239547ead android: add oboe audio sink 2023-12-17 01:42:59 -05:00
liamwhite
00965e6c34
Merge pull request #12335 from t895/per-game-settings
android: Game Properties
2023-12-16 13:57:54 -05:00
liamwhite
a093f3d47a
Merge pull request #12184 from Kelebek1/system_settings
Make system settings persistent across boots
2023-12-16 11:47:52 -05:00
liamwhite
360418f1a1
Merge pull request #12290 from liamwhite/deferred-path-split
Improve path splitting speed
2023-12-16 11:47:29 -05:00
Kelebek1
4144c517a5 Make system settings persistent across boots 2023-12-16 06:01:54 +00:00
Liam
8ad5f2c506 common: use memory holepunching when clearing memory 2023-12-14 23:44:33 -05:00
t895
6c6e8b8de0 settings: Allow vsync to be changed per-game 2023-12-12 17:25:37 -05:00
t895
62fc386bb4 settings: Allow CPU Debug and Fastmem to be changed per-game 2023-12-12 17:25:37 -05:00
t895
f2eb3c579f android: Add per-game drivers 2023-12-12 17:25:37 -05:00
t895
70c3d36536 android: Refactor settings to expose more options
In AbstractSetting, this removes the category, androidDefault, and valueAsString properties as they are no longer needed and have replacements. isSwitchable, global, and getValueAsString are all exposed and give better options for working with global/per-game settings.
2023-12-12 17:25:36 -05:00
GPUCode
dc0fb56f3a settings: Clearer NCE error messages 2023-12-09 23:37:14 +02:00
t895
8225ac004e settings: Enable NCE by default on capable systems 2023-12-08 20:25:07 -05:00
BreadFish64
d5de9402ee Improve path splitting speed 2023-12-05 23:17:19 -05:00
Jan Beich
01d3e250ab host_memory: move MAP_ALIGNED_SUPER attempt after 448d4815de
src/common/host_memory.cpp:410:14: error: unused function 'ChooseVirtualBase' [-Werror,-Wunused-function]
  410 | static void* ChooseVirtualBase(size_t virtual_size) {
      |              ^~~~~~~~~~~~~~~~~
2023-12-02 00:25:50 +01:00
Jan Beich
270d290e65 host_memory: allow missing MAP_NORESERVE on FreeBSD after 448d4815de
src/common/host_memory.cpp:408:47: error: use of undeclared identifier 'MAP_NORESERVE'
                MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
                                              ^
2023-12-02 00:25:50 +01:00
Alexandre Bouvier
d2bb9e9729 cmake: prefer system gamemode library 2023-11-30 16:54:00 +01:00
liamwhite
3a12fe5d13
Merge pull request #12227 from jbeich/gamemode
cmake: unbreak build on FreeBSD by re-enabling gamemode
2023-11-30 09:21:19 -05:00
liamwhite
57a391e71d
Merge pull request #12074 from GPUCode/yuwu-on-the-metal
Implement Native Code Execution (NCE)
2023-11-30 09:20:55 -05:00
Jan Beich
df96caec79 cmake: sync gamemode conditionals with code after 5eec980a2d
FAILED: bin/yuzu
ld: error: unable to find library -lgamemode

FAILED: bin/yuzu-cmd
ld: error: undefined symbol: Common::Linux::StartGamemode()
>>> referenced by yuzu.cpp
>>>               src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)

ld: error: undefined symbol: Common::Linux::StopGamemode()
>>> referenced by yuzu.cpp
>>>               src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
2023-11-30 00:05:11 +01:00
Liam
5eec980a2d general: conditionally compile gamemode on linux only 2023-11-29 14:26:11 -05:00
liamwhite
337e37f91d
Merge pull request #11946 from flodavid/gamemode
Enable (Feral Interactive) Gamemode on Linux
2023-11-29 12:33:09 -05:00
GPUCode
340548aba7 cmake: Move HAS_NCE to root cmake
* So we can use it in common
2023-11-29 01:35:06 +02:00
amazingfate
a76a8fb5fe qt: add cpu_backend configuration 2023-11-26 20:44:07 -05:00
Liam
15f35b8657 general: fix mac compile 2023-11-26 19:50:10 -05:00
Fernando S
f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
flodavid
40644d43f7 yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions
  - Use them in yuzu and yuzu_cmd modules
2023-11-25 19:30:37 +01:00
xcfrg
dfa56765d6 yuzu: integrate gamemode support on linux 2023-11-25 19:30:29 +01:00
GPUCode
5a9ffa81a6 host_memory: Simplify randomness generation 2023-11-25 00:47:43 -05:00
GPUCode
c37b5f431f common: Enforce fastmem for nce usage 2023-11-25 00:47:36 -05:00
GPUCode
6de2edcca1 Address some review comments 2023-11-25 00:47:35 -05:00
GPUCode
8fab363237 android: Add cpu bakend gui toggle 2023-11-25 00:47:28 -05:00
Liam
9f91ba1f73 arm: Implement native code execution backend 2023-11-25 00:46:47 -05:00
GPUCode
4838837620 device_memory: Enable direct mapped addresses for nce 2023-11-25 00:46:47 -05:00
GPUCode
15331c2a60 settings: Add cpu backend setting 2023-11-25 00:46:15 -05:00
GPUCode
5938a9582a core: Respect memory permissions in Map 2023-11-25 00:46:15 -05:00
Liam
4766baddf3 host_memory: Switch to FreeRegionManager 2023-11-25 00:46:15 -05:00
Liam
448d4815de host_memory: ensure map base is between 36 and 39 bits 2023-11-25 00:46:15 -05:00
--author=Liam
29e7d79a86 common: Add free region manager
* Abstraction for placeholder region tracking in host_memory
2023-11-25 00:46:15 -05:00
GPUCode
20011dfeb8 common: Add libc sigaction hook 2023-11-25 00:46:15 -05:00
t895
ac522db857 common: settings: Add ifdefs to define android's default settings 2023-11-21 01:58:13 -05:00
t895
da14c7b8e4 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00
liamwhite
ea4c92f734
Merge pull request #12007 from german77/moar_buttons
core: hid: Split SL and SR buttons
2023-11-16 09:13:39 -05:00
liamwhite
247d66a680
Merge pull request #11990 from german77/audio
yuzu: Save mute when in background setting
2023-11-13 09:13:12 -05:00
GPUCode
efc50485b8 renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
german77
ae57a99d7d core: hid: Split SL and SR buttons 2023-11-11 21:03:15 -06:00
Liam
2a255b2d61 kernel: add KPageTableBase
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2023-11-10 12:01:35 -05:00
Narr the Reg
9e331f9957 yuzu: Make mute audio persistent 2023-11-10 10:22:04 -06:00
Narr the Reg
9169cbf728 yuzu: Save mute when in background setting 2023-11-10 10:22:02 -06:00
Charles Lombardo
4b321c003c arm: NativeClock: Special handling for bad system counter clock frequency reporting
On some devices, checking the system counter clock frequency will return 0. Substitute in the correct values to prevent issues.
2023-11-03 16:21:54 -04:00
Charles Lombardo
585b6e9d46 android: Fix resolving android URIs in native code 2023-10-30 11:38:10 -04:00
liamwhite
eec3d356b6
Merge pull request #11689 from liamwhite/breakpad
qt: implement automatic crash dump support
2023-10-29 23:41:13 -04:00
Ameer J
9e4d606c4c nvidia_flags: Enable GL Threaded optimizations 2023-10-28 21:26:22 -04:00
Alexandre Bouvier
79ba5d9c26 cmake: prefer system stb headers 2023-10-25 21:47:32 +02:00
Liam
59b62c6507 common: use SetThreadDescription API for thread names 2023-10-20 11:41:29 -04:00
liamwhite
18672e6a78
Merge pull request #11159 from flodavid/master_bis
Enable to use controller to close a game
2023-10-14 09:58:03 -04:00
Valeri Ochinski
ca75c9125d
common/polyfill_thread: use std::forward where appropriate, qualify std::move calls 2023-10-13 18:51:11 +03:00
liamwhite
519c12da15
Merge pull request #11746 from liamwhite/relr
jit: add support for relr-type relocations
2023-10-12 18:23:31 -04:00
Liam
2212c9653d kernel: mark TLS accessors as noinline for non-MSVC LTO 2023-10-12 09:16:22 -04:00
Florian
6c246f2ac5 yuzu: Use new setting method for stop emulation 2023-10-12 01:51:53 +02:00
Liam
7b5d234558 jit: add support for relr-type relocations 2023-10-11 11:13:19 -04:00
Fernando S
b28b05e2aa
Merge pull request #11718 from liamwhite/arm64-native-clock
common: add arm64 native clock
2023-10-10 11:48:06 +02:00
liamwhite
c0d152affa
Merge pull request #11705 from FearlessTobi/windows-sc
yuzu: Add desktop shortcut support for Windows (continuation of #11344)
2023-10-08 17:11:52 -04:00
liamwhite
85d99f873f
Merge pull request #10519 from mdmrk/master
yuzu-qt: Track play time
2023-10-08 17:11:34 -04:00
Liam
21bc2c14bc common: add arm64 native clock 2023-10-08 12:54:23 -04:00
Liam
d3997bad9b qt: implement automatic crash dump support 2023-10-08 11:35:53 -04:00
FearlessTobi
9ef9ca0927 yuzu: Add desktop shortcut support for Windows
Allows creating desktop shortcuts with icons for yuzu games.

Co-Authored-By: Jeroen van Schijndel <13182141+roenyroeny@users.noreply.github.com>
2023-10-07 21:24:11 -04:00
Liam
38394f36d7 gdbserver: use numeric character references for unicode 2023-10-01 19:22:08 -04:00
liamwhite
7bae22a3ca
Merge pull request #11402 from FernandoS27/depth-bias-control
Vulkan: Implement Depth Bias Control
2023-09-28 09:35:37 -04:00
lat9nq
9335cf8857 settings_setting: Read audio engine
This was mysteriously missing, likely from when I ported Citra fixes
semi-recently.
2023-09-25 22:20:24 -04:00
Fernando Sahmkow
f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
Fernando Sahmkow
b99f94a7ff Vulkan: add temporary workaround for AMDVLK 2023-09-16 11:59:20 -04:00
Kelebek1
67e2d5c28b Reimplement HardwareOpus 2023-09-16 11:56:25 -04:00
liamwhite
13d551846a
Merge pull request #11499 from Squall-Leonhart/bitlockerfix
add std::error_code for std::filesystem exceptions
2023-09-16 11:40:10 -04:00
liamwhite
c05ea35f78
Merge pull request #11492 from lat9nq/c-numeric-conversions
general: Remove uncaught usages of C++ string number conversions
2023-09-16 11:40:03 -04:00
Squall-Leonhart
21ecf01a17 add std::error_code for std::filesystem exceptions
Resolves a case on Windows where an unmounted bitlocker protected volume containing an assigned game directory would crash Yuzu at start.

May also resolve cases where a disconnected SMB volume causes similar crashes (needs testing)
2023-09-15 04:47:15 +10:00
lat9nq
fea5b758bc settings_common: Fix typo 2023-09-14 11:30:14 -04:00
GPUCode
c656105a6c debug: Add renderdoc capture hotkey 2023-09-14 16:37:41 +03:00
liamwhite
04352a9aef
Merge pull request #11496 from liamwhite/ngc
ngc: implement service
2023-09-14 09:24:46 -04:00
liamwhite
b5f99164f1
Merge pull request #11433 from liamwhite/shutdown-oopsie
polyfill_thread: ensure mutex was locked before signaling stop
2023-09-14 09:24:20 -04:00
Liam
9d7eebde7b ngc: implement service 2023-09-14 09:14:08 -04:00
lat9nq
fe70c6f481 settings_setting: Don't remove the AudioEngine workaround 2023-09-13 15:59:44 -04:00
lat9nq
0098ecb609 settings: Retro-port Citra Settings work
This has yet to be PR'd on Citra, but regressions on yuzu that have
been fixed in Citra needed to appear here.
2023-09-13 13:36:25 -04:00
liamwhite
ce5320c49f
Merge pull request #11447 from xcfrg/portable-compile-out
common: add a compile time option to allow disabling portable mode
2023-09-12 09:17:50 -04:00
xcfrg
a02d641042
add a compile time option to allow disabling portable mode 2023-09-06 18:53:39 -04:00
Danila Malyutin
785e480b62 msvc: set warning level to /W4 globally
And fix a bunch of warnings
2023-09-03 18:42:10 +04:00
Liam
bdd09d6844 polyfill_thread: ensure mutex was locked before signaling stop 2023-09-02 11:51:40 -04:00
Charles Lombardo
6c8f2b355a android: Expose interface for getting settings from native code
Completely removes code related to parsing the settings file on the java side. Now all settings are accessed via NativeConfig.kt and config.cpp has been modified to be closer to the core counterpart. Since the core currently uses QSettings, we can't remove reliance from Wini yet. This also includes simplifications to each settings interface to get closer to native code and prepare for per-game settings.
2023-08-29 19:40:17 -04:00
Mario
5464423667 yuzu-qt: Track play time 2023-08-26 22:20:19 -04:00
liamwhite
6c4abd23be
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
2023-08-26 19:15:00 -04:00
comex
91eb5afd0b Warnings cleanup for GCC 13 and Clang 16
Note: For GCC there are still a huge number of `-Warray-bounds` warnings
coming from `externals/dynarmic`.  I could have added a workaround in
`externals/CMakeLists.txt` similar to what this PR does for other
externals, but given Dynarmic's close affiliation with Yuzu, it would be
better to fix it upstream.

Besides that, on my machine, this makes the build warning-free except
for some warnings from glslangValidator and AutoMoc.

Details:

- Disable some warnings in externals.

- Disable `-Wnullability-completeness`, which is a Clang warning triggered
  by the Vulkan SDK where if any pointers in the header are marked
  _Nullable, it wants all pointers to be marked _Nullable or _Nonnull.
  Most of them are, but some aren't.  Who knows why.

- `src/web_service/verify_user_jwt.cpp`: Disable another warning when
  including `jwt.hpp`.

- `src/input_common/input_poller.cpp`: Add missing `override` specifiers.

- src/common/swap.h: Remove redundant `operator&`.  In general, this
  file declares three overloads of each operator.  Using `+` as an
  example, the overloads are:

  - a member function for `swapped_t + integer`
  - a member function for `swapped_t + swapped_t`
  - a free function for `integer + swapped_t`

  But for `operator&`, there was an additional free function for
  `swapped_t + integer`, which was redundant with the member function.
  This caused a GCC warning saying "ISO C++ says that these are
  ambiguous".
2023-08-25 19:22:31 -04:00