mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2025-01-14 23:34:07 +00:00
18c1c39d5e
Cubic Ninja waited for the frame to end by spinning on a loop calling GetSystemTick while doing nothing else. Since GetSystemTick doesn't cause a reschedule (which advances time), this meant that very little emulated time would pass inside that loop, causing the game to spend most of the frame burning away CPU. |
||
---|---|---|
.. | ||
citra | ||
citra_qt | ||
common | ||
core | ||
video_core | ||
CMakeLists.txt |