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215b65fe75
Avoid resource-heavy classes and remove quasi-duplicated code.
36 lines
1,019 B
C++
36 lines
1,019 B
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/loader/linker.h"
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#include "core/loader/loader.h"
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namespace Loader {
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/// Loads an NSO file
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class AppLoader_NSO final : public AppLoader, Linker {
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public:
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explicit AppLoader_NSO(FileSys::VirtualFile file);
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/**
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* Returns the type of the file
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* @param file std::shared_ptr<VfsFile> open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(const FileSys::VirtualFile& file);
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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static VAddr LoadModule(FileSys::VirtualFile file, VAddr load_base,
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boost::optional<FileSys::PatchManager> pm = boost::none);
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ResultStatus Load(Kernel::Process& process) override;
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};
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} // namespace Loader
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