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827082c5ac
This leaves per-game config's General tab empty?
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <functional>
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#include <memory>
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#include <QWidget>
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/shared_widget.h"
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namespace Core {
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class System;
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}
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class ConfigureDialog;
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class HotkeyRegistry;
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namespace Ui {
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class ConfigureGeneral;
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}
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class ConfigureGeneral : public ConfigurationShared::Tab {
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public:
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explicit ConfigureGeneral(const Core::System& system_,
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std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::TranslationMap& translations_,
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QWidget* parent = nullptr);
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~ConfigureGeneral() override;
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void SetResetCallback(std::function<void()> callback);
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void ResetDefaults();
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void ApplyConfiguration() override;
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void SetConfiguration() override;
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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std::function<void()> reset_callback;
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std::unique_ptr<Ui::ConfigureGeneral> ui;
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std::forward_list<std::function<void(bool)>> apply_funcs{};
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const Core::System& system;
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const ConfigurationShared::TranslationMap& translations;
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};
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