suyu/src/video_core/renderer_opengl
ameerj 642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
..
blit_image.cpp video_core: Fix ogl status error when draw_texture 2023-03-12 13:33:31 +08:00
blit_image.h video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
gl_buffer_cache.cpp OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_buffer_cache.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_buffer_cache_base.cpp Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
gl_compute_pipeline.cpp gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
gl_compute_pipeline.h gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
gl_device.cpp Log object names with debug renderer, add a GPU address to ImageViews 2023-05-06 04:48:32 +01:00
gl_device.h video_core: Enable ImageGather with subpixel offset on Intel 2023-04-08 16:12:44 +02:00
gl_fence_manager.cpp OpenGL: Prefer glClientWaitSync for OGLSync objects 2023-03-08 20:29:25 -05:00
gl_fence_manager.h Fence Manager: implement async fence management in a sepparate thread. 2023-04-23 04:48:50 +02:00
gl_fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gl_fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gl_graphics_pipeline.cpp OpenGL: Prefer glClientWaitSync for OGLSync objects 2023-03-08 20:29:25 -05:00
gl_graphics_pipeline.h gl_graphics_pipeline: Force context flush when loading shader cache 2023-01-29 20:26:49 -05:00
gl_query_cache.cpp QueryCache: rework async downloads. 2023-04-23 22:04:14 +02:00
gl_query_cache.h QueryCache: rework async downloads. 2023-04-23 22:04:14 +02:00
gl_rasterizer.cpp OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_rasterizer.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_resource_manager.cpp OpenGL: Prefer glClientWaitSync for OGLSync objects 2023-03-08 20:29:25 -05:00
gl_resource_manager.h OpenGL: Prefer glClientWaitSync for OGLSync objects 2023-03-08 20:29:25 -05:00
gl_shader_cache.cpp video_core: Enable ImageGather with subpixel offset on Intel 2023-04-08 16:12:44 +02:00
gl_shader_cache.h gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
gl_shader_context.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
gl_shader_manager.cpp video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_shader_manager.h video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_shader_util.cpp renderer_opengl: delete shader source after linking 2022-07-30 13:21:26 -04:00
gl_shader_util.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
gl_staging_buffer_pool.cpp OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_staging_buffer_pool.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_state_tracker.cpp ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
gl_state_tracker.h state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
gl_texture_cache.cpp OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_texture_cache.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
gl_texture_cache_base.cpp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
maxwell_to_gl.h GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
renderer_opengl.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
renderer_opengl.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
util_shaders.cpp OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00
util_shaders.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 2023-05-28 00:38:46 -04:00