mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-12-05 23:03:46 +00:00
065867e2c2
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
252 lines
9 KiB
C++
252 lines
9 KiB
C++
// Copyright 2017 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <array>
|
|
|
|
#include <mbedtls/ctr_drbg.h>
|
|
#include <mbedtls/entropy.h>
|
|
|
|
#include "common/assert.h"
|
|
#include "common/common_types.h"
|
|
#include "common/fs/file.h"
|
|
#include "common/fs/fs.h"
|
|
#include "common/fs/path_util.h"
|
|
#include "common/logging/log.h"
|
|
|
|
#include "common/settings.h"
|
|
#include "core/file_sys/control_metadata.h"
|
|
#include "core/file_sys/patch_manager.h"
|
|
#include "core/loader/loader.h"
|
|
#include "core/telemetry_session.h"
|
|
|
|
#ifdef ENABLE_WEB_SERVICE
|
|
#include "web_service/telemetry_json.h"
|
|
#include "web_service/verify_login.h"
|
|
#endif
|
|
|
|
namespace Core {
|
|
|
|
namespace Telemetry = Common::Telemetry;
|
|
|
|
static u64 GenerateTelemetryId() {
|
|
u64 telemetry_id{};
|
|
|
|
mbedtls_entropy_context entropy;
|
|
mbedtls_entropy_init(&entropy);
|
|
mbedtls_ctr_drbg_context ctr_drbg;
|
|
constexpr std::array<char, 18> personalization{{"yuzu Telemetry ID"}};
|
|
|
|
mbedtls_ctr_drbg_init(&ctr_drbg);
|
|
ASSERT(mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy,
|
|
reinterpret_cast<const unsigned char*>(personalization.data()),
|
|
personalization.size()) == 0);
|
|
ASSERT(mbedtls_ctr_drbg_random(&ctr_drbg, reinterpret_cast<unsigned char*>(&telemetry_id),
|
|
sizeof(u64)) == 0);
|
|
|
|
mbedtls_ctr_drbg_free(&ctr_drbg);
|
|
mbedtls_entropy_free(&entropy);
|
|
|
|
return telemetry_id;
|
|
}
|
|
|
|
static const char* TranslateRenderer(Settings::RendererBackend backend) {
|
|
switch (backend) {
|
|
case Settings::RendererBackend::OpenGL:
|
|
return "OpenGL";
|
|
case Settings::RendererBackend::Vulkan:
|
|
return "Vulkan";
|
|
}
|
|
return "Unknown";
|
|
}
|
|
|
|
static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
|
|
switch (backend) {
|
|
case Settings::GPUAccuracy::Normal:
|
|
return "Normal";
|
|
case Settings::GPUAccuracy::High:
|
|
return "High";
|
|
case Settings::GPUAccuracy::Extreme:
|
|
return "Extreme";
|
|
}
|
|
return "Unknown";
|
|
}
|
|
|
|
u64 GetTelemetryId() {
|
|
u64 telemetry_id{};
|
|
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
|
|
|
|
bool generate_new_id = !Common::FS::Exists(filename);
|
|
|
|
if (!generate_new_id) {
|
|
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Read,
|
|
Common::FS::FileType::BinaryFile};
|
|
|
|
if (!file.IsOpen()) {
|
|
LOG_ERROR(Core, "failed to open telemetry_id: {}",
|
|
Common::FS::PathToUTF8String(filename));
|
|
return {};
|
|
}
|
|
|
|
if (!file.ReadObject(telemetry_id) || telemetry_id == 0) {
|
|
LOG_ERROR(Frontend, "telemetry_id is 0. Generating a new one.", telemetry_id);
|
|
generate_new_id = true;
|
|
}
|
|
}
|
|
|
|
if (generate_new_id) {
|
|
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
|
|
Common::FS::FileType::BinaryFile};
|
|
|
|
if (!file.IsOpen()) {
|
|
LOG_ERROR(Core, "failed to open telemetry_id: {}",
|
|
Common::FS::PathToUTF8String(filename));
|
|
return {};
|
|
}
|
|
|
|
telemetry_id = GenerateTelemetryId();
|
|
|
|
if (!file.WriteObject(telemetry_id)) {
|
|
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
|
|
}
|
|
}
|
|
|
|
return telemetry_id;
|
|
}
|
|
|
|
u64 RegenerateTelemetryId() {
|
|
const u64 new_telemetry_id{GenerateTelemetryId()};
|
|
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
|
|
|
|
Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
|
|
Common::FS::FileType::BinaryFile};
|
|
|
|
if (!file.IsOpen()) {
|
|
LOG_ERROR(Core, "failed to open telemetry_id: {}", Common::FS::PathToUTF8String(filename));
|
|
return {};
|
|
}
|
|
|
|
if (!file.WriteObject(new_telemetry_id)) {
|
|
LOG_ERROR(Core, "Failed to write telemetry_id to file.");
|
|
}
|
|
|
|
return new_telemetry_id;
|
|
}
|
|
|
|
bool VerifyLogin(const std::string& username, const std::string& token) {
|
|
#ifdef ENABLE_WEB_SERVICE
|
|
return WebService::VerifyLogin(Settings::values.web_api_url, username, token);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
TelemetrySession::TelemetrySession() = default;
|
|
|
|
TelemetrySession::~TelemetrySession() {
|
|
// Log one-time session end information
|
|
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
|
|
std::chrono::system_clock::now().time_since_epoch())
|
|
.count()};
|
|
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
|
|
|
|
#ifdef ENABLE_WEB_SERVICE
|
|
auto backend = std::make_unique<WebService::TelemetryJson>(
|
|
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
|
|
#else
|
|
auto backend = std::make_unique<Telemetry::NullVisitor>();
|
|
#endif
|
|
|
|
// Complete the session, submitting to the web service backend if necessary
|
|
field_collection.Accept(*backend);
|
|
if (Settings::values.enable_telemetry) {
|
|
backend->Complete();
|
|
}
|
|
}
|
|
|
|
void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
|
const Service::FileSystem::FileSystemController& fsc,
|
|
const FileSys::ContentProvider& content_provider) {
|
|
// Log one-time top-level information
|
|
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
|
|
|
|
// Log one-time session start information
|
|
const s64 init_time{std::chrono::duration_cast<std::chrono::milliseconds>(
|
|
std::chrono::system_clock::now().time_since_epoch())
|
|
.count()};
|
|
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
|
|
|
|
u64 program_id{};
|
|
const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
|
|
if (res == Loader::ResultStatus::Success) {
|
|
const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
|
|
AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
|
|
|
|
std::string name;
|
|
app_loader.ReadTitle(name);
|
|
|
|
if (name.empty()) {
|
|
const auto metadata = [&content_provider, &fsc, program_id] {
|
|
const FileSys::PatchManager pm{program_id, fsc, content_provider};
|
|
return pm.GetControlMetadata();
|
|
}();
|
|
if (metadata.first != nullptr) {
|
|
name = metadata.first->GetApplicationName();
|
|
}
|
|
}
|
|
|
|
if (!name.empty()) {
|
|
AddField(Telemetry::FieldType::Session, "ProgramName", name);
|
|
}
|
|
}
|
|
|
|
AddField(Telemetry::FieldType::Session, "ProgramFormat",
|
|
static_cast<u8>(app_loader.GetFileType()));
|
|
|
|
// Log application information
|
|
Telemetry::AppendBuildInfo(field_collection);
|
|
|
|
// Log user system information
|
|
Telemetry::AppendCPUInfo(field_collection);
|
|
Telemetry::AppendOSInfo(field_collection);
|
|
|
|
// Log user configuration information
|
|
constexpr auto field_type = Telemetry::FieldType::UserConfig;
|
|
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
|
|
AddField(field_type, "Audio_EnableAudioStretching",
|
|
Settings::values.enable_audio_stretching.GetValue());
|
|
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
|
|
AddField(field_type, "Renderer_Backend",
|
|
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
|
|
AddField(field_type, "Renderer_ResolutionFactor",
|
|
Settings::values.resolution_factor.GetValue());
|
|
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
|
|
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
|
|
AddField(field_type, "Renderer_UseDiskShaderCache",
|
|
Settings::values.use_disk_shader_cache.GetValue());
|
|
AddField(field_type, "Renderer_GPUAccuracyLevel",
|
|
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
|
|
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
|
|
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
|
AddField(field_type, "Renderer_UseNvdecEmulation",
|
|
Settings::values.use_nvdec_emulation.GetValue());
|
|
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
|
AddField(field_type, "Renderer_UseAssemblyShaders",
|
|
Settings::values.use_assembly_shaders.GetValue());
|
|
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
|
Settings::values.use_asynchronous_shaders.GetValue());
|
|
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
|
|
}
|
|
|
|
bool TelemetrySession::SubmitTestcase() {
|
|
#ifdef ENABLE_WEB_SERVICE
|
|
auto backend = std::make_unique<WebService::TelemetryJson>(
|
|
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
|
|
field_collection.Accept(*backend);
|
|
return backend->SubmitTestcase();
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
} // namespace Core
|