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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
// Copyright 2014 Dolphin Emulator Project / Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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namespace Loader {
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/// Loads an 3DSX file
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class AppLoader_THREEDSX final : public AppLoader {
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public:
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AppLoader_THREEDSX(FileUtil::IOFile&& file, std::string filename, const std::string& filepath)
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: AppLoader(std::move(file)), filename(std::move(filename)), filepath(filepath) {}
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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/**
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* Get the RomFS of the application
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* @param romfs_file Reference to buffer to store data
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* @param offset Offset in the file to the RomFS
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* @param size Size of the RomFS in bytes
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* @return ResultStatus result of function
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*/
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) override;
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private:
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std::string filename;
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std::string filepath;
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};
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} // namespace Loader
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