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125 lines
5 KiB
C++
125 lines
5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QPushButton>
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#include <QStyle>
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#include <QGridLayout>
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#include <QKeyEvent>
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#include <QHBoxLayout>
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#include <QLabel>
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#include "controller_config_util.h"
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/* TODO(bunnei): ImplementMe
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GStickConfig::GStickConfig(common::Config::Control leftid, common::Config::Control rightid, common::Config::Control upid, common::Config::Control downid, QObject* change_receiver, QWidget* parent) : QWidget(parent)
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{
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left = new GKeyConfigButton(leftid, style()->standardIcon(QStyle::SP_ArrowLeft), QString(), change_receiver, this);
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right = new GKeyConfigButton(rightid, style()->standardIcon(QStyle::SP_ArrowRight), QString(), change_receiver, this);
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up = new GKeyConfigButton(upid, style()->standardIcon(QStyle::SP_ArrowUp), QString(), change_receiver, this);
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down = new GKeyConfigButton(downid, style()->standardIcon(QStyle::SP_ArrowDown), QString(), change_receiver, this);
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clear = new QPushButton(tr("Clear"), this);
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QGridLayout* layout = new QGridLayout(this);
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layout->addWidget(left, 1, 0);
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layout->addWidget(right, 1, 2);
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layout->addWidget(up, 0, 1);
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layout->addWidget(down, 2, 1);
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layout->addWidget(clear, 1, 1);
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setLayout(layout);
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}
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GKeyConfigButton::GKeyConfigButton(common::Config::Control id, const QIcon& icon, const QString& text, QObject* change_receiver, QWidget* parent) : QPushButton(icon, text, parent), id(id), inputGrabbed(false)
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{
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connect(this, SIGNAL(clicked()), this, SLOT(OnClicked()));
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connect(this, SIGNAL(KeyAssigned(common::Config::Control, int, const QString&)), change_receiver, SLOT(OnKeyConfigChanged(common::Config::Control, int, const QString&)));
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connect(change_receiver, SIGNAL(ActivePortChanged(const common::Config::ControllerPort&)), this, SLOT(OnActivePortChanged(const common::Config::ControllerPort&)));
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}
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GKeyConfigButton::GKeyConfigButton(common::Config::Control id, const QString& text, QObject* change_receiver, QWidget* parent) : QPushButton(text, parent), id(id), inputGrabbed(false)
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{
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connect(this, SIGNAL(clicked()), this, SLOT(OnClicked()));
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connect(this, SIGNAL(KeyAssigned(common::Config::Control, int, const QString&)), change_receiver, SLOT(OnKeyConfigChanged(common::Config::Control, int, const QString&)));
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connect(change_receiver, SIGNAL(ActivePortChanged(const common::Config::ControllerPort&)), this, SLOT(OnActivePortChanged(const common::Config::ControllerPort&)));
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}
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void GKeyConfigButton::OnActivePortChanged(const common::Config::ControllerPort& config)
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{
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// TODO: Doesn't use joypad struct if that's the input source...
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QString text = QKeySequence(config.keys.key_code[id]).toString(); // has a nicer format
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if (config.keys.key_code[id] == Qt::Key_Shift) text = tr("Shift");
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else if (config.keys.key_code[id] == Qt::Key_Control) text = tr("Control");
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else if (config.keys.key_code[id] == Qt::Key_Alt) text = tr("Alt");
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else if (config.keys.key_code[id] == Qt::Key_Meta) text = tr("Meta");
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setText(text);
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}
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void GKeyConfigButton::OnClicked()
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{
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grabKeyboard();
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grabMouse();
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inputGrabbed = true;
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old_text = text();
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setText(tr("Input..."));
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}
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void GKeyConfigButton::keyPressEvent(QKeyEvent* event)
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{
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if (inputGrabbed)
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{
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releaseKeyboard();
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releaseMouse();
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setText(QString());
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// TODO: Doesn't capture "return" key
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// TODO: This doesn't quite work well, yet... find a better way
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QString text = QKeySequence(event->key()).toString(); // has a nicer format than event->text()
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int key = event->key();
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if (event->modifiers() == Qt::ShiftModifier) { text = tr("Shift"); key = Qt::Key_Shift; }
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else if (event->modifiers() == Qt::ControlModifier) { text = tr("Ctrl"); key = Qt::Key_Control; }
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else if (event->modifiers() == Qt::AltModifier) { text = tr("Alt"); key = Qt::Key_Alt; }
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else if (event->modifiers() == Qt::MetaModifier) { text = tr("Meta"); key = Qt::Key_Meta; }
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setText(old_text);
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emit KeyAssigned(id, key, text);
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inputGrabbed = false;
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// TODO: Keys like "return" cause another keyPressEvent to be generated after this one...
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}
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QPushButton::keyPressEvent(event); // TODO: Necessary?
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}
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void GKeyConfigButton::mousePressEvent(QMouseEvent* event)
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{
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// Abort key assignment
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if (inputGrabbed)
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{
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releaseKeyboard();
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releaseMouse();
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setText(old_text);
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inputGrabbed = false;
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}
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QAbstractButton::mousePressEvent(event);
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}
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GButtonConfigGroup::GButtonConfigGroup(const QString& name, common::Config::Control id, QObject* change_receiver, QWidget* parent) : QWidget(parent), id(id)
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{
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QHBoxLayout* layout = new QHBoxLayout(this);
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QPushButton* clear_button = new QPushButton(tr("Clear"));
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layout->addWidget(new QLabel(name, this));
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layout->addWidget(config_button = new GKeyConfigButton(id, QString(), change_receiver, this));
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layout->addWidget(clear_button);
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// TODO: connect config_button, clear_button
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setLayout(layout);
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}
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*/
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