suyu/src/yuzu/configuration/configure_input_advanced.h
Morph f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00

44 lines
991 B
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
class QColor;
class QPushButton;
namespace Ui {
class ConfigureInputAdvanced;
}
class ConfigureInputAdvanced : public QWidget {
Q_OBJECT
public:
explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
~ConfigureInputAdvanced() override;
void ApplyConfiguration();
signals:
void CallDebugControllerDialog();
void CallMouseConfigDialog();
void CallTouchscreenConfigDialog();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void UpdateUIEnabled();
void OnControllerButtonClick(int player_idx, int button_idx);
void LoadConfiguration();
std::unique_ptr<Ui::ConfigureInputAdvanced> ui;
std::array<std::array<QColor, 4>, 8> controllers_colors;
std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
};