librespot/playback/src/player.rs

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use byteorder::{LittleEndian, ReadBytesExt};
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use futures;
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use futures::{future, Future};
use futures::sync::oneshot;
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use std;
use std::borrow::Cow;
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use std::io::{Read, Result, Seek, SeekFrom};
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use std::mem;
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use std::sync::mpsc::{RecvError, RecvTimeoutError, TryRecvError};
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use std::thread;
use std::time::Duration;
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use config::{Bitrate, PlayerConfig};
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use core::session::Session;
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use core::spotify_id::SpotifyId;
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use audio::{AudioDecrypt, AudioFile};
use audio::{VorbisDecoder, VorbisPacket};
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use audio_backend::Sink;
use metadata::{FileFormat, Metadata, Track};
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use mixer::AudioFilter;
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pub struct Player {
commands: Option<std::sync::mpsc::Sender<PlayerCommand>>,
thread_handle: Option<thread::JoinHandle<()>>,
}
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struct PlayerInternal {
session: Session,
config: PlayerConfig,
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commands: std::sync::mpsc::Receiver<PlayerCommand>,
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state: PlayerState,
sink: Box<Sink>,
sink_running: bool,
audio_filter: Option<Box<AudioFilter + Send>>,
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event_sender: futures::sync::mpsc::UnboundedSender<PlayerEvent>,
}
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enum PlayerCommand {
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Load(SpotifyId, bool, u32, oneshot::Sender<()>),
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Play,
Pause,
Stop,
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Seek(u32),
}
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#[derive(Debug, Clone)]
pub enum PlayerEvent {
Started {
track_id: SpotifyId,
},
Changed {
old_track_id: SpotifyId,
new_track_id: SpotifyId,
},
Stopped {
track_id: SpotifyId,
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},
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}
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type PlayerEventChannel = futures::sync::mpsc::UnboundedReceiver<PlayerEvent>;
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#[derive(Clone, Copy, Debug)]
struct NormalisationData {
track_gain_db: f32,
track_peak: f32,
album_gain_db: f32,
album_peak: f32,
}
impl NormalisationData {
fn parse_from_file<T: Read + Seek>(mut file: T) -> Result<NormalisationData> {
const SPOTIFY_NORMALIZATION_HEADER_START_OFFSET: u64 = 144;
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file.seek(SeekFrom::Start(SPOTIFY_NORMALIZATION_HEADER_START_OFFSET))
.unwrap();
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let track_gain_db = file.read_f32::<LittleEndian>().unwrap();
let track_peak = file.read_f32::<LittleEndian>().unwrap();
let album_gain_db = file.read_f32::<LittleEndian>().unwrap();
let album_peak = file.read_f32::<LittleEndian>().unwrap();
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let r = NormalisationData {
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track_gain_db: track_gain_db,
track_peak: track_peak,
album_gain_db: album_gain_db,
album_peak: album_peak,
};
Ok(r)
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}
fn get_factor(config: &PlayerConfig, data: NormalisationData) -> f32 {
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let mut normalisation_factor = f32::powf(
10.0,
(data.track_gain_db + config.normalisation_pregain) / 20.0,
);
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if normalisation_factor * data.track_peak > 1.0 {
warn!("Reducing normalisation factor to prevent clipping. Please add negative pregain to avoid.");
normalisation_factor = 1.0 / data.track_peak;
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}
debug!("Normalisation Data: {:?}", data);
debug!("Applied normalisation factor: {}", normalisation_factor);
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normalisation_factor
}
}
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impl Player {
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pub fn new<F>(
config: PlayerConfig,
session: Session,
audio_filter: Option<Box<AudioFilter + Send>>,
sink_builder: F,
) -> (Player, PlayerEventChannel)
where
F: FnOnce() -> Box<Sink> + Send + 'static,
{
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let (cmd_tx, cmd_rx) = std::sync::mpsc::channel();
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let (event_sender, event_receiver) = futures::sync::mpsc::unbounded();
let handle = thread::spawn(move || {
debug!("new Player[{}]", session.session_id());
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let internal = PlayerInternal {
session: session,
config: config,
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commands: cmd_rx,
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state: PlayerState::Stopped,
sink: sink_builder(),
sink_running: false,
audio_filter: audio_filter,
event_sender: event_sender,
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};
internal.run();
});
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(
Player {
commands: Some(cmd_tx),
thread_handle: Some(handle),
},
event_receiver,
)
}
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fn command(&self, cmd: PlayerCommand) {
self.commands.as_ref().unwrap().send(cmd).unwrap();
}
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pub fn load(
&self,
track: SpotifyId,
start_playing: bool,
position_ms: u32,
) -> oneshot::Receiver<()> {
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let (tx, rx) = oneshot::channel();
self.command(PlayerCommand::Load(track, start_playing, position_ms, tx));
rx
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}
pub fn play(&self) {
self.command(PlayerCommand::Play)
}
pub fn pause(&self) {
self.command(PlayerCommand::Pause)
}
pub fn stop(&self) {
self.command(PlayerCommand::Stop)
}
pub fn seek(&self, position_ms: u32) {
self.command(PlayerCommand::Seek(position_ms));
}
}
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impl Drop for Player {
fn drop(&mut self) {
debug!("Shutting down player thread ...");
self.commands = None;
if let Some(handle) = self.thread_handle.take() {
match handle.join() {
Ok(_) => (),
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Err(_) => error!("Player thread panicked!"),
}
}
}
}
type Decoder = VorbisDecoder<Subfile<AudioDecrypt<AudioFile>>>;
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enum PlayerState {
Stopped,
Paused {
track_id: SpotifyId,
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decoder: Decoder,
end_of_track: oneshot::Sender<()>,
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normalisation_factor: f32,
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},
Playing {
track_id: SpotifyId,
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decoder: Decoder,
end_of_track: oneshot::Sender<()>,
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normalisation_factor: f32,
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},
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EndOfTrack {
track_id: SpotifyId,
},
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Invalid,
}
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impl PlayerState {
fn is_playing(&self) -> bool {
use self::PlayerState::*;
match *self {
Stopped | EndOfTrack { .. } | Paused { .. } => false,
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Playing { .. } => true,
Invalid => panic!("invalid state"),
}
}
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fn decoder(&mut self) -> Option<&mut Decoder> {
use self::PlayerState::*;
match *self {
Stopped | EndOfTrack { .. } => None,
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Paused {
ref mut decoder, ..
}
| Playing {
ref mut decoder, ..
} => Some(decoder),
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Invalid => panic!("invalid state"),
}
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}
fn playing_to_end_of_track(&mut self) {
use self::PlayerState::*;
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match mem::replace(self, Invalid) {
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Playing {
track_id,
end_of_track,
..
} => {
let _ = end_of_track.send(());
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*self = EndOfTrack { track_id };
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}
_ => panic!("Called playing_to_end_of_track in non-playing state."),
}
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}
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fn paused_to_playing(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
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Paused {
track_id,
decoder,
end_of_track,
normalisation_factor,
} => {
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*self = Playing {
track_id: track_id,
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decoder: decoder,
end_of_track: end_of_track,
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normalisation_factor: normalisation_factor,
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};
}
_ => panic!("invalid state"),
}
}
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fn playing_to_paused(&mut self) {
use self::PlayerState::*;
match ::std::mem::replace(self, Invalid) {
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Playing {
track_id,
decoder,
end_of_track,
normalisation_factor,
} => {
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*self = Paused {
track_id: track_id,
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decoder: decoder,
end_of_track: end_of_track,
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normalisation_factor: normalisation_factor,
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};
}
_ => panic!("invalid state"),
}
}
}
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impl PlayerInternal {
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fn run(mut self) {
loop {
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let cmd = if self.state.is_playing() {
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if self.sink_running {
match self.commands.try_recv() {
Ok(cmd) => Some(cmd),
Err(TryRecvError::Empty) => None,
Err(TryRecvError::Disconnected) => return,
}
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} else {
match self.commands.recv_timeout(Duration::from_secs(5)) {
Ok(cmd) => Some(cmd),
Err(RecvTimeoutError::Timeout) => None,
Err(RecvTimeoutError::Disconnected) => return,
}
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}
} else {
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match self.commands.recv() {
Ok(cmd) => Some(cmd),
Err(RecvError) => return,
}
};
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if let Some(cmd) = cmd {
self.handle_command(cmd);
}
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if self.state.is_playing() && !self.sink_running {
self.start_sink();
}
if self.sink_running {
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let mut current_normalisation_factor: f32 = 1.0;
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let packet = if let PlayerState::Playing {
ref mut decoder,
normalisation_factor,
..
} = self.state
{
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current_normalisation_factor = normalisation_factor;
Some(decoder.next_packet().expect("Vorbis error"))
} else {
None
};
if let Some(packet) = packet {
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self.handle_packet(packet, current_normalisation_factor);
}
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}
}
}
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fn start_sink(&mut self) {
match self.sink.start() {
Ok(()) => self.sink_running = true,
Err(err) => error!("Could not start audio: {}", err),
}
}
fn stop_sink_if_running(&mut self) {
if self.sink_running {
self.stop_sink();
}
}
fn stop_sink(&mut self) {
self.sink.stop().unwrap();
self.sink_running = false;
}
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fn handle_packet(&mut self, packet: Option<VorbisPacket>, normalisation_factor: f32) {
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match packet {
Some(mut packet) => {
if let Some(ref editor) = self.audio_filter {
editor.modify_stream(&mut packet.data_mut())
};
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if self.config.normalisation && normalisation_factor != 1.0 {
for x in packet.data_mut().iter_mut() {
*x = (*x as f32 * normalisation_factor) as i16;
}
}
if let Err(err) = self.sink.write(&packet.data()) {
error!("Could not write audio: {}", err);
self.stop_sink();
}
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}
None => {
self.stop_sink();
self.state.playing_to_end_of_track();
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}
}
}
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fn handle_command(&mut self, cmd: PlayerCommand) {
debug!("command={:?}", cmd);
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match cmd {
PlayerCommand::Load(track_id, play, position, end_of_track) => {
if self.state.is_playing() {
self.stop_sink_if_running();
}
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match self.load_track(track_id, position as i64) {
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Some((decoder, normalisation_factor)) => {
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if play {
match self.state {
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PlayerState::Playing {
track_id: old_track_id,
..
}
| PlayerState::EndOfTrack {
track_id: old_track_id,
..
} => self.send_event(PlayerEvent::Changed {
old_track_id: old_track_id,
new_track_id: track_id,
}),
_ => self.send_event(PlayerEvent::Started { track_id }),
}
self.start_sink();
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self.state = PlayerState::Playing {
track_id: track_id,
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decoder: decoder,
end_of_track: end_of_track,
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normalisation_factor: normalisation_factor,
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};
} else {
self.state = PlayerState::Paused {
track_id: track_id,
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decoder: decoder,
end_of_track: end_of_track,
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normalisation_factor: normalisation_factor,
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};
match self.state {
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PlayerState::Playing {
track_id: old_track_id,
..
}
| PlayerState::EndOfTrack {
track_id: old_track_id,
..
} => self.send_event(PlayerEvent::Changed {
old_track_id: old_track_id,
new_track_id: track_id,
}),
_ => (),
}
self.send_event(PlayerEvent::Stopped { track_id });
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}
}
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None => {
let _ = end_of_track.send(());
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}
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}
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}
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PlayerCommand::Seek(position) => {
if let Some(decoder) = self.state.decoder() {
match decoder.seek(position as i64) {
Ok(_) => (),
Err(err) => error!("Vorbis error: {:?}", err),
}
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} else {
warn!("Player::seek called from invalid state");
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}
}
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PlayerCommand::Play => {
if let PlayerState::Paused { track_id, .. } = self.state {
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self.state.paused_to_playing();
self.send_event(PlayerEvent::Started { track_id });
self.start_sink();
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} else {
warn!("Player::play called from invalid state");
}
}
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PlayerCommand::Pause => {
if let PlayerState::Playing { track_id, .. } = self.state {
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self.state.playing_to_paused();
self.stop_sink_if_running();
self.send_event(PlayerEvent::Stopped { track_id });
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} else {
warn!("Player::pause called from invalid state");
}
}
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PlayerCommand::Stop => match self.state {
PlayerState::Playing { track_id, .. }
| PlayerState::Paused { track_id, .. }
| PlayerState::EndOfTrack { track_id } => {
self.stop_sink_if_running();
self.send_event(PlayerEvent::Stopped { track_id });
self.state = PlayerState::Stopped;
}
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PlayerState::Stopped => {
warn!("Player::stop called from invalid state");
}
PlayerState::Invalid => panic!("invalid state"),
},
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}
}
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fn send_event(&mut self, event: PlayerEvent) {
let _ = self.event_sender.unbounded_send(event.clone());
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}
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fn find_available_alternative<'a>(&self, track: &'a Track) -> Option<Cow<'a, Track>> {
if track.available {
Some(Cow::Borrowed(track))
} else {
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let alternatives = track
.alternatives
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.iter()
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.map(|alt_id| Track::get(&self.session, *alt_id));
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let alternatives = future::join_all(alternatives).wait().unwrap();
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alternatives
.into_iter()
.find(|alt| alt.available)
.map(Cow::Owned)
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}
}
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fn load_track(&self, track_id: SpotifyId, position: i64) -> Option<(Decoder, f32)> {
let track = Track::get(&self.session, track_id).wait().unwrap();
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info!("Loading track \"{}\"", track.name);
let track = match self.find_available_alternative(&track) {
Some(track) => track,
None => {
warn!("Track \"{}\" is not available", track.name);
return None;
}
};
let format = match self.config.bitrate {
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Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
};
let file_id = match track.files.get(&format) {
Some(&file_id) => file_id,
None => {
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warn!(
"Track \"{}\" is not available in format {:?}",
track.name, format
);
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return None;
}
};
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let key = self.session
.audio_key()
.request(track.id, file_id)
.wait()
.unwrap();
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let encrypted_file = AudioFile::open(&self.session, file_id).wait().unwrap();
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let mut decrypted_file = AudioDecrypt::new(key, encrypted_file);
let normalisation_factor = match NormalisationData::parse_from_file(&mut decrypted_file) {
Ok(normalisation_data) => NormalisationData::get_factor(&self.config, normalisation_data),
Err(_) => {
warn!("Unable to extract normalisation data, using default value.");
1.0 as f32
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}
};
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let audio_file = Subfile::new(decrypted_file, 0xa7);
let mut decoder = VorbisDecoder::new(audio_file).unwrap();
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match decoder.seek(position) {
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Ok(_) => (),
Err(err) => error!("Vorbis error: {:?}", err),
}
info!("Track \"{}\" loaded", track.name);
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Some((decoder, normalisation_factor))
}
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}
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impl Drop for PlayerInternal {
fn drop(&mut self) {
debug!("drop Player[{}]", self.session.session_id());
}
}
impl ::std::fmt::Debug for PlayerCommand {
fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
match *self {
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PlayerCommand::Load(track, play, position, _) => f.debug_tuple("Load")
.field(&track)
.field(&play)
.field(&position)
.finish(),
PlayerCommand::Play => f.debug_tuple("Play").finish(),
PlayerCommand::Pause => f.debug_tuple("Pause").finish(),
PlayerCommand::Stop => f.debug_tuple("Stop").finish(),
PlayerCommand::Seek(position) => f.debug_tuple("Seek").field(&position).finish(),
}
}
}
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struct Subfile<T: Read + Seek> {
stream: T,
offset: u64,
}
impl<T: Read + Seek> Subfile<T> {
pub fn new(mut stream: T, offset: u64) -> Subfile<T> {
stream.seek(SeekFrom::Start(offset)).unwrap();
Subfile {
stream: stream,
offset: offset,
}
}
}
impl<T: Read + Seek> Read for Subfile<T> {
fn read(&mut self, buf: &mut [u8]) -> Result<usize> {
self.stream.read(buf)
}
}
impl<T: Read + Seek> Seek for Subfile<T> {
fn seek(&mut self, mut pos: SeekFrom) -> Result<u64> {
pos = match pos {
SeekFrom::Start(offset) => SeekFrom::Start(offset + self.offset),
x => x,
};
let newpos = try!(self.stream.seek(pos));
if newpos > self.offset {
Ok(newpos - self.offset)
} else {
Ok(0)
}
}
}