* Reuse the buffer for the life of the Alsa sink
* Don't depend on capacity being exact when sizing the buffer
* Always give the PCM a period's worth of audio even when draining the buffer
* Refactoring and code cleanup
* More meaningful error messages
* Use F32 if a user requests F64 (F64 is not supported by PulseAudio)
* Move all code that can fail to `start` where errors can be returned to prevent panics
* Use drain in `stop`
Better error handling in Alsa backend
* More consistent error messages
* Bail on fatal errors in player
* Capture and log the original error as a warning when trying to write to PCM before trying to recover
Include a systemd.service file to run as a user
This new `systemd.service` file allows running and controlling the service as
an unpriviledged user (generally, as part of a user session).
* Go back to 4 periods at 125ms.
* Deal strictly in period time and periods to set ALSA buffer.
* Rename `buffer` to `period_buffer`.
* Add comments and change some other var names to add clarity.
* Let ALSA calculate the size of `period_buffer`.
This caused quite a bump in CPU usage, which be acceptable if this
actually improved sound quality. However, it turns out that this
function only has one decimal precision, i.e. it would consider
all values from `0.50..0.60` (exclusive) as `0.5` which is in
error for our purposes.
* Remove deprecated use of std::u16::MAX
* Use `FromStr` for fallible `&str` conversions
* DRY up strings into constants
* Change `as_ref().map()` into `as_deref()`
* Use `Duration` for time constants and functions
* Optimize `Vec` with response times
* Move comments for `rustdoc` to parse
Dithering lowers digital-to-analog conversion ("requantization") error, linearizing output, lowering distortion and replacing it with a constant, fixed noise level, which is more pleasant to the ear than the distortion.
Guidance:
- On S24, S24_3 and S24, the default is to use triangular dithering. Depending on personal preference you may use Gaussian dithering instead; it's not as good objectively, but it may be preferred subjectively if you are looking for a more "analog" sound akin to tape hiss.
- Advanced users who know that they have a DAC without noise shaping have a third option: high-passed dithering, which is like triangular dithering except that it moves dithering noise up in frequency where it is less audible. Note: 99% of DACs are of delta-sigma design with noise shaping, so unless you have a multibit / R2R DAC, or otherwise know what you are doing, this is not for you.
- Don't dither or shape noise on S32 or F32. On F32 it's not supported anyway (there are no integer conversions and so no rounding errors) and on S32 the noise level is so far down that it is simply inaudible even after volume normalisation and control.
New command line option:
--dither DITHER Specify the dither algorithm to use - [none, gpdf,
tpdf, tpdf_hp]. Defaults to 'tpdf' for formats S16
S24, S24_3 and 'none' for other formats.
Notes:
This PR also features some opportunistic improvements. Worthy of mention are:
- matching reference Vorbis sample conversion techniques for lower noise
- a cleanup of the convert API