librespot/src/player.rs
2016-01-02 16:48:44 +01:00

318 lines
10 KiB
Rust

use eventual::{self, Async};
use portaudio;
use std::sync::{mpsc, Mutex, Arc, Condvar, MutexGuard};
use std::thread;
use vorbis;
use metadata::{FileFormat, Track, TrackRef};
use session::{Bitrate, Session};
use audio_decrypt::AudioDecrypt;
use util::{self, SpotifyId, Subfile};
use spirc::{SpircState, SpircDelegate, PlayStatus};
pub struct Player {
state: Arc<(Mutex<PlayerState>, Condvar)>,
commands: mpsc::Sender<PlayerCommand>,
}
pub struct PlayerState {
status: PlayStatus,
position_ms: u32,
position_measured_at: i64,
update_time: i64,
end_of_track: bool,
}
struct PlayerInternal {
state: Arc<(Mutex<PlayerState>, Condvar)>,
session: Session,
commands: mpsc::Receiver<PlayerCommand>,
}
enum PlayerCommand {
Load(SpotifyId, bool, u32),
Play,
Pause,
Stop,
Seek(u32),
}
impl Player {
pub fn new(session: Session) -> Player {
let (cmd_tx, cmd_rx) = mpsc::channel();
let state = Arc::new((Mutex::new(PlayerState {
status: PlayStatus::kPlayStatusStop,
position_ms: 0,
position_measured_at: 0,
update_time: util::now_ms(),
end_of_track: false,
}),
Condvar::new()));
let internal = PlayerInternal {
session: session,
commands: cmd_rx,
state: state.clone(),
};
thread::spawn(move || internal.run());
Player {
commands: cmd_tx,
state: state,
}
}
fn command(&self, cmd: PlayerCommand) {
self.commands.send(cmd).unwrap();
}
}
impl PlayerInternal {
fn run(self) {
portaudio::initialize().unwrap();
let stream = portaudio::stream::Stream::<i16, i16>::open_default(
0, 2, 44100.0,
portaudio::stream::FRAMES_PER_BUFFER_UNSPECIFIED,
None
).unwrap();
let mut decoder = None;
loop {
let playing = self.state.0.lock().unwrap().status == PlayStatus::kPlayStatusPlay;
let cmd = if playing {
self.commands.try_recv().ok()
} else {
Some(self.commands.recv().unwrap())
};
match cmd {
Some(PlayerCommand::Load(track_id, play, position)) => {
self.update(|state| {
if state.status == PlayStatus::kPlayStatusPlay {
stream.stop().unwrap();
}
state.end_of_track = false;
state.status = if play {
PlayStatus::kPlayStatusPlay
} else {
PlayStatus::kPlayStatusPause
};
state.position_ms = position;
state.position_measured_at = util::now_ms();
true
});
drop(decoder);
let mut track = self.session.metadata::<Track>(track_id).await().unwrap();
if !track.available {
let alternatives = track.alternatives
.iter()
.map(|alt_id| {
self.session.metadata::<Track>(*alt_id)
})
.collect::<Vec<TrackRef>>();
track = eventual::sequence(alternatives.into_iter())
.iter()
.find(|alt| alt.available)
.unwrap();
}
let format = match self.session.0.config.bitrate {
Bitrate::Bitrate96 => FileFormat::OGG_VORBIS_96,
Bitrate::Bitrate160 => FileFormat::OGG_VORBIS_160,
Bitrate::Bitrate320 => FileFormat::OGG_VORBIS_320,
};
let (file_id, _) = track.files.into_iter().find(|&(_, f)| f == format).unwrap();
let key = self.session.audio_key(track.id, file_id).await().unwrap();
decoder = Some(
vorbis::Decoder::new(
Subfile::new(
AudioDecrypt::new(key,
self.session.audio_file(file_id)), 0xa7)).unwrap());
decoder.as_mut().unwrap().time_seek(position as f64 / 1000f64).unwrap();
self.update(|state| {
state.status = if play {
stream.start().unwrap();
PlayStatus::kPlayStatusPlay
} else {
PlayStatus::kPlayStatusPause
};
state.position_ms = position;
state.position_measured_at = util::now_ms();
true
});
println!("Load Done");
}
Some(PlayerCommand::Seek(ms)) => {
decoder.as_mut().unwrap().time_seek(ms as f64 / 1000f64).unwrap();
self.update(|state| {
state.position_ms =
(decoder.as_mut().unwrap().time_tell().unwrap() * 1000f64) as u32;
state.position_measured_at = util::now_ms();
true
});
}
Some(PlayerCommand::Play) => {
self.update(|state| {
state.status = PlayStatus::kPlayStatusPlay;
true
});
stream.start().unwrap();
}
Some(PlayerCommand::Pause) => {
self.update(|state| {
state.status = PlayStatus::kPlayStatusPause;
state.update_time = util::now_ms();
true
});
stream.stop().unwrap();
}
Some(PlayerCommand::Stop) => {
self.update(|state| {
if state.status == PlayStatus::kPlayStatusPlay {
state.status = PlayStatus::kPlayStatusPause;
}
true
});
stream.stop().unwrap();
decoder = None;
}
None => (),
}
if self.state.0.lock().unwrap().status == PlayStatus::kPlayStatusPlay {
match decoder.as_mut().unwrap().packets().next() {
Some(Ok(packet)) => {
match stream.write(&packet.data) {
Ok(_) => (),
Err(portaudio::PaError::OutputUnderflowed) => eprintln!("Underflow"),
Err(e) => panic!("PA Error {}", e),
};
}
Some(Err(vorbis::VorbisError::Hole)) => (),
Some(Err(e)) => panic!("Vorbis error {:?}", e),
None => {
self.update(|state| {
state.status = PlayStatus::kPlayStatusStop;
state.end_of_track = true;
true
});
stream.stop().unwrap();
decoder = None;
}
}
self.update(|state| {
let now = util::now_ms();
if now - state.position_measured_at > 5000 {
state.position_ms =
(decoder.as_mut().unwrap().time_tell().unwrap() * 1000f64) as u32;
state.position_measured_at = now;
true
} else {
false
}
});
}
}
drop(stream);
portaudio::terminate().unwrap();
}
fn update<F>(&self, f: F)
where F: FnOnce(&mut MutexGuard<PlayerState>) -> bool
{
let mut guard = self.state.0.lock().unwrap();
let update = f(&mut guard);
if update {
guard.update_time = util::now_ms();
self.state.1.notify_all();
}
}
}
impl SpircDelegate for Player {
type State = PlayerState;
fn load(&self, track: SpotifyId, start_playing: bool, position_ms: u32) {
self.command(PlayerCommand::Load(track, start_playing, position_ms));
}
fn play(&self) {
self.command(PlayerCommand::Play)
}
fn pause(&self) {
self.command(PlayerCommand::Pause)
}
fn stop(&self) {
self.command(PlayerCommand::Stop)
}
fn seek(&self, position_ms: u32) {
self.command(PlayerCommand::Seek(position_ms));
}
fn state(&self) -> MutexGuard<Self::State> {
self.state.0.lock().unwrap()
}
fn updates(&self) -> mpsc::Receiver<i64> {
let state = self.state.clone();
let (update_tx, update_rx) = mpsc::channel();
thread::spawn(move || {
let mut guard = state.0.lock().unwrap();
let mut last_update;
loop {
last_update = guard.update_time;
update_tx.send(guard.update_time).unwrap();
while last_update >= guard.update_time {
guard = state.1.wait(guard).unwrap();
}
}
});
update_rx
}
}
impl SpircState for PlayerState {
fn status(&self) -> PlayStatus {
self.status
}
fn position(&self) -> (u32, i64) {
(self.position_ms, self.position_measured_at)
}
fn update_time(&self) -> i64 {
self.update_time
}
fn end_of_track(&self) -> bool {
self.end_of_track
}
}